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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Uncanny Valley outed for Vita by PEGI

Pixels and survival horror are a growing trend right now, with Home, Lone Survivor and quite a few others packing the scares into low-res 2D games. But looking old school is no bad thing and Uncanny Valley goes light on resources and high on damage realism to add modern touches to those classic games.

UPDATE: The information has been confirmed by the publisher with an official news release coming soon.

The original Steam game was created  Cowardly Creations, with Digerati (who are handling publishing duties for Slain) appearing in the PEGI listing. With Uncanny Valley being the reference to robots that look like people, but in a creepy way, you don't have to guess too hard in which direction the plot will go.

Currently playing on my Vita/PS3/PS4/PS5


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