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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Corpse Party loads up on dark imagery

There's a whole load of pics out from Marvelous to celebrate the US release of Corpse Party, EU next week. However, most of them are pretty bleak and very black, so here's some of the more lighter images to enjoy. If you want to think about the rest of the game, just close your eyes and think dark thoughts.

Check out the latest trailer and limited editions from earlier. The 3D update to this cute but grim series looks to be a serious contender for Vita game of the year, what do you think?








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