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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tokyo Ghoul: Jail wants to eat your flesh

Tokyo Ghoul Jail from Bandai will be scaring the pants of Japanese PS Vita owners later this year, although this weird little trailer won't be scaring anyone.  Based on an anime, its a tale of boy meets girl, girl is a ghoul who attacks boy, boy survives, has girl's organs implanted in him and now has a taste for flesh.

On the plus side, its not the same game as the iOS version, but given how little info has been given out so far, I'm not sure if there will be a huge difference between them.

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Currently playing on my Vita/PS3/PS4/PS5


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