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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Legend of Heroes swaggers into the Media Create chart


The Legend of Heroes Sora no Kiseki FC from Kadokawa was the top selling Vita game this week, new at No. 4 and selling just over 20,400 copies. Minecraft is now just 11 copies shy of the 200,000 physical sales mark, otherwise its a quiet week for Vita games.



Hardware sales were up a couple of hundred, but that flat line is looking pretty turgid. Looking at last year's green line on the chart, Vita sales went on a bit of tear from July, wonder if anything can drive that sort of activity this year? Persona 4: Dancing All Night should fit the bill out on the 25th, but how many will it sell?


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Currently playing on my Vita/PS3/PS4/PS5


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