Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Visual novel Norn9 coming west from Idea Factory

While the world and dog waits for next week's Steins;Gate release, it looks like other publishers are smelling money in the visual novel market. Idea Factory is bringing us Norn9: Var Commons, something I'd never heard of before, so it must be pretty niche? Or maybe Otome fans have been crying out for this?

There's a PSN blog post up with some details, with a fantasy world of mixed-era technology and three girls in need of answers trapped on a boat full of mysterious passengers. While I like the idea of some top-end visual novels coming west, I hope the Vita doesn't become a shovel magnet for them. Is this high-end story telling?

The game will be retail and digital in the States, digital only in Europe.

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.