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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Dancing All Night goes official on the PlayStation site

Sony Japan has put up some new pics for the Persona 4 Dancing All Night on its own site, to go along with the endless stream of character videos we've seen from Atlus. The game expands on the through-the-TV concept with the team being sucked into a mysterious game show with the threat of never being able to escape unless they can master the dance moves set for them.





Until Persona 5 Portable gets announced, will this keep you enjoying the series, or will you run back to Persona 3 or try rolling through Persona 4 Golden again?

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