Fight for the future

Polite Plea: After almost seven years and 7,000 articles, you may have noticed the number of stories slowing down here. Time moves on, but I'll always keep posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age.
Since I don't have the time or content for a Patreon or YT channel, please consider clicking an ad to help reach my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Wednesday, January 7, 2015

Media Create sales for the end of 2014, Vita's steady year

Well, as predicted, although Vita sales rose over the Japanese Christmas (33,800) and New Year period (43,400). But, it was no where near enough to beat the monster sales from the end of 2013. So, the Vita's overall 2014 sales are a fraction (50,000 units) down on the previous year.

However, it still sold a not too shabby 1.168 million, and this takes the Vita over 3.5 million total sales in Japan, not bad for a badly declining market and considering that 3DS sales are down 1.5 million.


Over those two weeks, a few new titles landed. Bandai's Gundam Breaker 2 sold 83,000 on the Vita (beating the PS3 version) over the fortnight while Compile Heart's Hyperdimension Neptunia Re;Birth 3: V Century managed 26,000 last week before dropping straight out the chart. This week, Bandai's Mahouka Koukou no Rettousei: Out of Order sneaks into the chart at No. 11 selling 22,000.

Looking into 2015, Bandai's support seems to be the only thing keeping the Vita afloat, so far, with more One Piece and God Eater promising biggish sales. It will only take one big announcement (you know who) to get the Vita moving in 2015, and even a decent year should see it pass five million sales.

Will the arrival of a Vita 3000 boost sales again? Clearly only Final Fantasy, Monster Hunter can actually produce major software numbers.

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