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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Hyperdevotion Noire: Goddess Black Heart dated, new screens

If you've enjoyed any of the Hyperdimension Neptunia games, the upcoming Noire release puts a new spin on things with some strategy RPG action. Idea Factory has now given us a release date and some new pics to peep at. It will be available in both physical and digital formats on February 24th in North America. In Europe, people can get it in stores on February 27th, and digitally on PSN, March 4th.




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Currently playing on my Vita/PS3/PS4/PS5


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