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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

As Final Fantasy Type-0 looks so good, Vita owners stiffed on Agito

Square in Japan has announced an indefinite delay on Final Fantasy Agito+ landing on the Vita, bumping it from its proposed January release to whenever, if ever. That's pretty worrying given the game is just another mobile port that Square should be pretty good at tarting up these days.

Fair enough, Square's commitment to visual quality is pretty tough, but I can't really see what was once a PSP game, need that much work, since the original assets should have been at a far higher quality anyway. If you want something nice to look at to numb the pain, here's how Type-O is progressing, the Vita game that never was, for about an hour.

Currently playing on my Vita/PS3/PS4/PS5


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