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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Super Distro Horizons brings animal explorers back into vogue

As Cult County fails to fund and Flying Hamster II finds a traditional publishing partner, a new game pops up on the crowd-funding scene for the Vita. Meet Super Distro Horizons, from Kitatus, being funded on Indiegogo.



Powered by Unreal Engine 4 and Unity, its getting a Vita build, although mention of it seems fleeting - it doesn't seem to be a stretch goal. SDH riffs on the finest animal/cartoon 3D adventure games from the 32-bit era and looks to have lots of potential with a feline sword-wielding hero. It aims to deliver the game by July 2014, so should be fairly close to completion and only needs £10K in funding to see it over the finish line.



Currently playing on my Vita/PS3/PS4/PS5


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