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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sword Art Online heading west this summer

The manga-based Vita game, subtitled Hollow Fragment, is just about to explode onto shelves in Japan, but Bandai Namco (to use its new silly revised name) has promised a western translation this summer. The game (plenty of news here) was a massive hit on the PSP first time around, and Namco must hope the Vita version will do just as well.


It is only getting a digital release in the west, but we can't argue at getting an online party RPG. Sword Art Online on the PSP sold nearly 140,000 copies in its opening week. Would be good to see the Vita version do as well when it launches in Japan on Thursday. Following on from the Tales of Hearts R news, looks like the Vita will have a happy JRPG summer.

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Currently playing on my Vita/PS3/PS4/PS5


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