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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Rocketbirds Evolution heading straight for Vita and PS4

Ratloop must be pretty pleased with the success of the first Rocketbirds encounter with the Vita as a sequel is on the way, announced at an indie developer meet-up in Japan. The trailer is pretty brief but shows off the game's beefed-up PS4-friendly visuals. Top soundtrack too, if this snippet is just an example of what's to follow.

Also announced for the Vita was Infinita Strata, which I'm pretty sure has nothing to do with Infinite Stratos, being coded by cutesy puzzle and RPG house office5656. I'd have thought the Japanese would be more into indie Vita games, especially with the growing mobile dominance and ease-of-porting from Unity, but perhaps it takes longer to get things going over there.

Currently playing on my Vita/PS3/PS4/PS5


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