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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

NIVIDIA Shield down to $199, anyone tempted?

With its proper HD screen, better battery, speakers and processor, the NVIDIA Shield could have been a big thing, but I haven't really heard much about it since launch. Now, NVIDIA has cut the price to $199 for a limited period, perhaps to goose the market, or get rid of the damn thing.



To keep up some momentum, Valve's Portal has been announced for the Android handheld, which also gets an update to the latest KitKat version of the OS. Other than that, it seems there's not much specific development activity for it, beyond the stock Android gaming archive. Did anyone buy one? Is it rocking your portable gaming world?

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Currently playing on my Vita/PS3/PS4/PS5


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