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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Milestone's MXGP now up for pre-order

MXGP, developed by Milestone and published in the UK by PQube is now up pre-order with a bonus for getting in early, before the end-of-month launch. If you get the Motocross title from GAME, it will come with an exclusive limited edition book – detailing the tracks in the game, as well as giving a sneak peek behind the scenes for the game’s development – showing off the lengths that developers Milestone have gone to, to ensure it’s the most authentic representation of motocross in a game.


The company also recently announced MotoGP 14 will be heading to the Vita, providing more two-wheeled racing excellence on the go.

Currently playing on my Vita/PS3/PS4/PS5


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