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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Fez finally hits the Vita this month

The behatted adventurer and indie legend Fez will arrive on the Vita at the end of the month. With Cross-Buy and Cross-Play, it'll run across PS3, PS4 and Vita, allowing cross-dimensional puzzling pretty much anywhere.


Has its light slipped over the years as the mighty Minecraft has become the indie game to play? Possibly, but Vita owners who have missed out on the Xbox experience should still try out this excellent dimension-busting adventure, in native resolution to boot.

UPDATE: Ohh, it was so worth all the praise. Fez offers a gorgeous opening into the world, clever use of scale, topped off smart or brutal puzzles (love the QR code) and great use of shade and bold colours. What a little beauty. 

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Currently playing on my Vita/PS3/PS4/PS5


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