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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Classic 16-bit hit Alien Breed coming to PlayStation Mobile

Team 17's once legendary series of alien splatting games has had a good run out on other platforms recently. Now the PS Vita and Androids get to hug an alien with a PlayStation Mobile version. It is out next week for just £3.19 and features:

  • Classic Mode – Play using the original graphics, music and controls
  • Enhanced Mode – Featuring enhanced graphics, audio and controls
  • 8 New Levels – entirely new levels that intersect with the original Alien Breed story
  • 6 original Alien Breed levels
  • 12 Alien Breed Special Edition levels






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Currently playing on my Vita/PS3/PS4/PS5


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