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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Machinarium spooking your PS Vita soon

interesting snippet from the forums on NeoGAF, 2009's PC Indie hit Machinarium from Amanita Design is heading to the Vita and PS3, according to an ESRB rating.


Playing a robot, you'll have to explore and solve puzzles in a sprawling eerie and decidedly unusual scrap heap. With its hand-drawn art style and striking design, this won't appeal to the arcade gamer in you, but if you want some quiet, thoughtful time with your Vita, it could be just the ticket. Not a bad week for new Vita game news, with Battle Farm and EscapeVektor also on the way. If onlu a few big name publishers would drop some new Vita titles, things would be pretty rosy.

Currently playing on my Vita/PS3/PS4/PS5


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