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Saros delivers Returnal 2 in all but name

Housemarque's Returnal remains one of the best PS5 games. Built to kill, raised to die, and fine-tuned to annoy the shit out me while dragging me back in for yet another go at  2AM.  Not-a-sequel Saros ropes in my one of my favourite actors Rahul Kohli into the mix with proper shields, greater weapons freedom, Indian-styled visuals, and borrowing  Xenon 2: Megablast's palette and violence.  Saros is set on Carcosa, a shape-shifting, hostile alien planet. It changes on every death, where a total eclipse changes everything (very Pitch Black!). The video shows the first biome, hopefully the others shift up the palette more than Returnal did.  Along his journey he finds Nitya Chandran (Shunori Ramanthan), adding some depth to the Returnal-mayhem. The stunning environment Arjun explores is that of a lost ancient civilization fueled by the twisted enlightenment of the eclipse.  Saros lands in March 2026, check out the PlayStation blog post for more details on w...

Gaikai and PlayStation Mobile, Sony has all bases covered now

From an "ecosystem" perspective, Sony has pretty much every angle covered thanks to the evolution of PlayStation Suite into the Mobile version and the eventual arrival of what will probably become PlayStation Unlimited, thanks to its purchase of Gaikai.

It can sell games to PS3, and then PS4, owners directly with the latest in core titles. It can stream a huge back catalogue of Sony and PlayStation partner games via Gaikai to almost any device, and it can compete with the smartphone generation using PlayStation Mobile, assuming that sees any degree of take-up.

In a couple of strokes it can offer a lucrative subscription service, cheap games and full-price high-profile titles across the gaming landscape, appealing to core, casual and upcoming gamers in several ways.

Of course, there is plenty of time for Sony to bugger this spectacularly. PS Suite/Mobile has had a tortuous gestation and might not get much action from developers, the Gaikai-based service could be some half-arsed, low-content, drip-feed deal that no one will want or like.

But, if Sony does manage to cover all bases, it could see a beneficial rise in income across the PlayStation brand on whatever new homes it finds for these games. Here's a pic from the Taiwan GDC event, showing what Sony can sell on with Mobile, and there's no reason why it can't do the same with Gaikai.



Just pray Sony doesn't try to keep this within its own hardware platforms, otherwise Sony could easily slip into irrelevance like Palm and BlackBerry, while Sega and Atari lost their hardware status to such blinkered visions, as endless other tech names have, all clinging on to dwindling brand-loyalty to the bitter end.

Currently playing on my Vita/PS3/PS4/PS5


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