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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Final Fantasy III on PSP gets an English accent

Andriasang has a huge stack of screenshots and artwork showing off the lovely-looking PSP version of Final Fantasy III. One of them even has English text, which suggests die-hard fans will be able to easily import this game, if there's a delay with Square getting it over here, if they bother to do so.


I imported FFI this way, when that came out, and had no trouble playing it as nature intended (joke). Looks like this will complete the series for PSP owners. While Vita owners will have to wait for PSOne compatibility and wait for the next Final Fantasy sale to get their hands on all the series, with the FFX HD remaster to round things off neatly.

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Currently playing on my Vita/PS3/PS4/PS5


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