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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita's Augmented games roster grows, gets DLC

Today, another game is added to the Vita's line-up of augmented reality games. Following on from the fun Table-Top Tanks, PulzAR looks a bit more of a thinking game as you line up lasers with mirrors to blast asteroids that threaten the planet.



PulzAR is released today for £1.59 and comes with trophies! More details on the PSN blog. Also out is some free DLC for the Table Football game that was a free download. Think I may need to make some time to go play that and the diving game that were cruelly kicked off my memory card to make way for bigger things.

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Currently playing on my Vita/PS3/PS4/PS5


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