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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Next PS Vita Game Heaven event should be one to watch

Following on from Sony's western-focused E3 showing, and the likelihood of a similar but Vita-heavy slant during Gamescom, the next big opportunity for Japanese developers to show off their Vita wares will be in this month's Game Heaven event (date as yet unknown). The first Game Heaven, was a poorly described release of a bunch of YouTube videos.

According to a Dengeki article with Sony's SCEJ boss, translated by Andriasang, "The next Game Heaven event will be an actual event that you'll want to tune into from start to finish, and not just the sudden release of information like the first Game Heaven. Outside of just new information, Sony will partner up with companies to share development secrets and get deep into the heart of games -- things that users would want."

What do you expect to see? Monster Hunter (if it exists) is likely to be kept back for Tokyo Games Show, but there are lots of other developers working out there, who finished up their launch Vita projects long enough ago to be putting up some second-phase efforts. Looking through the Japanese sites, there's been a sudden drop off in Vita news which suggests somethings are being held back.

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