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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Treasures of Montezuma Blitz gets an update, now friendlier

I wish the Vita would drop users a message when a game is ready to be updated, like iOS does. I only blundered into the Montezuma update on a bored give-it-another-go moment. The update takes the game to v1.50 and makes a lot of things that made people cross more tolerable.


For a start, there's hints on the loading screen, making it easier to understand how to play the game better. The totems and bonuses and now front-and-centre rather than tucked away in the side and the UI has been tweaked to be more friendly.


When playing, you're less likely to run down the five-go limit and the daily scratch card seems a bit more generous (or I'm just being lucky) and appears each time you load (so far). In-game hints appear more frequently, so there's less brain-freeze time and levelling up happens faster. Plus a bunch of extra whizzes and sparkle have been added to liven things up.

The game is still free to play, so give it a whirl in its new, improved guise, especially if you weren't too happy with it first time around. Things that still need to be fixed include the multiple pop-up PSN loading screens, and it crashed on me (just the once), but still worth trying out.


Currently playing on my Vita/PS3/PS4/PS5


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