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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Famitsu publishes Soul Sacrifice screens

Japanese website Famitsu has put online the scans from its magazine exclusive article unveiling Sony's new game from Marvelous and Mega-Man boss Keiji Inafune. The game looks seriously horror-fied with hints of Clive Barker's Nightbreed, Hellraiser's Pinhead and friends, and many other sources.

The report is full of images, some of which might scare the pants off younger gamers, with the player using his own body parts to summon weapons. With the story wrapped in an evil-laden tome, this is going to be one rather gruesome game.






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