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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Infinity Blade sells four million, is that a really threat to Vita and consoles?

If the PS Vita is really being threatened by smartphone gaming then there has to be enough high-quality games for core gamers to want to switch. But how much do this new generation of phone games sell? Focusing on the poster child for iPhone, Epic has just announced that Infinity Blade I and II have generated $28 million between them, which at the $6.99 download price means around 4 million sales.

That's excellent news and a good bar to aim at for any title (given Angry Birds was downloaded 6.5 million times on Christmas Day alone) , but consider its one of the few games in town with a really high profile. There are plenty of good games like Hunter, as well as barely playable tosh like Need for Speed Shift II that either hardly get a look in or are promoted to high heaven.

At least PS Vita gamers know what is on offer, know what to expect from their games and can bask in their familiarity with their favourite franchises. Now imagine a console gamer switching to a phone. All the EA games are there but as shallow versions of their usual glory. You play Infinity Blade for a couple of days, and maybe dig up some classic gems and a few undiscovered rough diamonds. What next?

In my own rambling way, I'm saying I can't ever see myself switching to a phone for my gaming, and can see more people finding a few good games on a phone and (wanting more) will move over to handhelds or consoles to get their fix. Just my 2c worth.

Currently playing on my Vita/PS3/PS4/PS5


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