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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Katamari Vita gets a saucy title for America

Katamari will launch with the PS Vita on 22 February next year, but it won't be any old Katamari, in the U.S. at least, it'll be Touch My Katamari, which has all kinds of juvenile connotations. There's some basic info on the US PSN blog post from Namco and while we pretty much know the drill for this game, the Vita adds another level of play:


Players use their fingers to stretch and squeeze the ball into oblong shapes that will help the Prince navigate under short passageways or into narrow crevasses. Just a quick tap of both fingers on the rear panel and *SPROOOIIING* – your Katamari is perfectly spherical again!

Wonder if the British version will be called Carry on Katamari where you have to chase busty ladies in 60s outfits around the levels?

Currently playing on my Vita/PS3/PS4/PS5


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