Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Check out the PSP/PS3 mini Boasting Big Things

"One Epic Game" is a big, big boast for a small title. But, hey, it looks good, plays fast and has a range of weapons in a colourful 8-bit style. Developed by Czech outfit Grip Games, it brings back memories of the endless C-64 and Spectrum side scrolling shooters.



A bit worried about the lack of other levels/platforms in the missions, and getting a certain whiff of Commander Keen/Green Beret from somewhere, but look where that got little old id Software.

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.