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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

16+ Tech Firms Supporting Vita Development

From the Develop conference in Brighton comes news from Sony that some 16 middleware developers have made their tools available for use on the Sony Vita, with others in the pipeline, offering easier ways for developers to get their code, sound and graphics onto the Vita with the minimum of fuss.

The list includes big names like Epic, RAD and Terminal Reality but also lots of little companies whose logos you see on the credits of many games but don't really know what they do, those guys are the glue of the games industry, holding all the cool stuff together and its good to see them supporting the Vita. Full list:


AiLive
Audiokinetic
Autodesk (including Scaleform)
Blitz Games Studios
CRI
Epic Games
Gamespy Technology
NVIDIA
Premium Agency
RAD Game Tools
RakNet
SpeedTree
Terminal Reality
Umbra
Vicious Cycle
Web Technology

Currently playing on my Vita/PS3/PS4/PS5


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