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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony's E3 Embargo Ends, PSP2/NGP/Vita Titles Galore

Sony has dropped all its NPG news for E3, leading with Uncharted: Golden Abyss (pictures here), WipeOut 2048 (pictures here) in which you can play against PS3 owners, and SuperStardust Delta (below) among others.



You can read more on Sony's Blog which has a bunch of videos interviewing the developers like this:




There is some crud, Reality Fighters looks like a curio and nothing more, Hustle Kings - who cares? While one of the PSP's underrated games gets a mention as one of the PSP games you can download to play on NGP with the bonus of dualstick control.

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Currently playing on my Vita/PS3/PS4/PS5


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