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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PlayStation Vita Wins Best Hardware for E3, Sound Shapes Best HH Game

Smacking down Nintendo's quirky Wii successor, Sony won the Best Hardware gong from the E3 Critics Awards while Sound Shapes picked up two awards for Best Handheld and Best Social/Casual game, having been nominated in four categories.

Bioshock Infinite scooped most of the awards in the phat console category with Best in Show, while Skyrim picked up Best Console Game. Look forward to lots of PSV titles in the mix next year.

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Currently playing on my Vita/PS3/PS4/PS5


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