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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Go mousing with Mina the Hollower

Yacht Club Games of Shovel Knight and SK Dig fame are back in retro-land with the 8-bit Game Boy Color-style, Mina the Hollower

A new mousey-heroine with attitude is set to explore an action-packed adventure, refined for modern systems. Packing an MSX-style soundtrack by chiptune hero Jake Kaufman, modern touches include detailed animation, widescreen visuals, and rock-solid controls.

Mina the Hollower

The blurb says, descend into a frightful world of action-adventure in Mina the Hollower. Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Burrow beneath hazards and monsters, whip foes into oblivion, and gear up with an arsenal of sidearms and trinkets. 

Explore a vast world filled with pixel-perfect graphics, masterful gameplay, beastly bosses, and infectious music. Encounter a cast of bizarre characters, search out secrets in an array of exotic locales, and illuminate the omnipresent darkness in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!

The gameplay sees Mina sees our heroine leap, dodge, and burrow through the ground to battle monsters or navigate the world. She can lash at foes with her trusty whip, Nightstar, one of an arsenal of weapons, each with a totally different move set. Add in power-up trinkets and sidearms, and there's all we need to wade into a huge, dark world brimming with secrets, challenging battles, and interconnected level design

Mina the Hollower was fully funded on Kickstarter in 2024, raising over $1.2 million for development and will hit PlayStation, Switch 2 and other platforms at the end of October. A demo is out now on Switch. 

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Currently playing on my Vita/PS3/PS4/PS5


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