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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   The recent February  PlayStation State of Play  saw no announcement. But, PlayStation needs to make Portal more a core member of the PS5 family, rather than the distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be coo...

Brainshell scrambles minds and invokes nuclear terror

I'm not sure if it was the name or the OG PlayStation style visuals that compelled me to find out more about Brainshell. But what I find is highly tempting, if a little icky! 

The core concept is a genius one, mankind started using people's brains instead of computers, and now the player is trapped in a cold-war puzzle system as nuclear missiles are flung through the sepia-tinged atmosphere.

As a young Air Force recruit tricked into joining the Brainshell program, their human minds become the guidance systems for nuclear weapons. Reduced to a living control unit, drugged, and fused with machinery.

Brainshell

Brainshell has two key gameplay sections:

  • Control Phases: Guide the missile through the harrowing stages of launch: Boost/Launch, Midcourse, Reentry, Detonation. Each phase presents unique mechanical puzzles inspired by authentic Cold War technology. Your actions carry immense weight. Failure results in traumatic flashbacks, not a simple restart.
  • Hallucination Phases: After each control sequence, descend into grotesque body-horror visions. Navigate surreal mini-games, interact with fleshy interfaces, and confront distorted memories in a desperate search for reality. These nightmarish interludes serve as narrative checkpoints, blurring the lines between story and gameplay in the most unsettling ways.

As the first (and last) mission unfolds, brutal training memories resurface. Torn between the mechanical stress of missile control and grotesque hallucinations, you'll question your purpose and confront a harrowing choice: obedience or sabotage. What choice will you make in this narrative adventure?

Sounds fun, huh? Brainshell arrives next year, developed out of Finland by a team of three. Hopefully with a console release, but Steam for now. 

Brainshell

PS, anyone else doing Pinky and the Brain's "Brainstem" song with a new word? 

Currently playing on my Vita/PS3/PS4/PS5


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