Featured Post

PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Review: Super Spy Raccoon (Nintendo Switch)

Price: £4.99 Nintendo Switch eShop (copy provided for review)

Developer: Slain Mascot

Publisher: Flynn's Arcade

The best present I got last year was working Joy-Cons back from Nintendo, taking advantage of their free drift repair service. Now, I can play Super Spy Raccoon properly, without the clunky portable setup of a second controller dangling out the USB port. 

The latest in Flynn's fun series of retro games (see Cash Cow DX and the epic Donut Dodo), SSR is a platform jumping title that really takes gaming back to basics with the simple premise of avoiding been seen. 

Hide behind bushes, lurk on a rare unobserved platform or use the magic invisibility spray, there are many ways for our hero Romeo Raccoon to sneak past the guards that protect each document across the single-screen levels. His only ability is to jump, and each must be well-timed to avoiding landing near or on guards, or too far from cover in the blink it takes them to turn around. 

I Spy, Super Spy Raccoon

Owls look this way and that, baboons stalk levels at speed, robots float around discharging lasers, and searchlights pierce the gloom, as you plan how to get the files in the best-bonus scoring order. Or take a lower-risk approach. 

Then rush into action before dashing for cover, or aim for a best time with some perfect leaps across the scenery to minimise time loss while risking instant loss of one of your three lives. 

And that's really it, a brilliantly simple idea in the vein of Impossible Mission, with an organic feel and tight-as-a-nut gameplay thanks to working controllers! Soundtracked by some suitably spy chase chiptunes, and minimal effects, don't come looking for a deep and meaningful experience. 


Make it past a few levels and you're rewarded with new suits, but they're purely cosmetic, and with only five levels, SSR is a little short on the action compared to the titles mentioned above. If you're competitive, you can upload your score to a global leaderboard. 

But for anyone who remembers the original one-trick hits including the likes of Konami's Mikie or Bounty Bob, you're guaranteed a short burst of challenging fun.  

3/5

More reviews

Currently playing on my Vita/PS3/PS4/PS5


Any news or interview requests, please contact psp2roundup@gmail.com Please note, As an Amazon Associate, I earn from qualifying purchases.