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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Purified alpha available for hacked Vitas

The weather is colder, winter is coming for the Vita. 

But the pixels are hot in Purified, a project first revealed in 2021 by solo dev BalderDragon. Now he's released an alpha version, available on the homebrew downloader of your choice (along with a host of other new titles for the FuHEN contest). 

Update: Purified won this year's FuHEN homebrew contest, netting Balder a cool $800 for his efforts and highlighting his skills as a coder. Scene stalwart, 2 Old 4 Gaming commented, "I was blown away by Purified. This third person shooter looks great, has a brilliantly dark atmosphere and plays really well." But, do try the others too, so much fun!

Note, I'm struggling to download it, perhaps there's too many excited Vita users hammering the poor little server. 

Update: Had some time to play Purified now. First tip, don't play - listen to the menu soundtrack - very powerful stuff! Once past that, Purified's tutorial is a smart introduction to the mechanics (left shoulder aim, right shoulder fire/run). 

Into the game and there's no time for standing around looking at the scenery, but at first glance, its a lot sharper than the early screens led me to believe. The second the timer counts down in the Library, imp-like Convert creatures will be running at/after the player. 

Purified

With the second wave, the Possessed Infantry are armed with sub-machine guns, but you can pick them up to broaden your fire power once you take them down. At this point the dodge button comes into play along with an impressive set of wings.

Gunplay is fast and furious and in the alpha it is die-fast, restart quickly to improve your awareness of the levels and enemies. I guess what look like health crates will come to life in a later version, or I'm pressing the wrong button! 

As an alpha, there are a few times Purified black screens and presumably crashes, but getting back in is quick enough. Players can set the FPS to 30,60 or Max, and there are a few other tweaks too.  


With Quake and Doom overtones, the arena shooter has a thumping soundtrack from Brian Czernikowski. More when it downloads and I get some blasting under my belt. 




Currently playing on my Vita/PS3/PS4/PS5


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