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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Switch evolution adds larger OLED screen and memory

 Yesterday was one of the more fun times in gaming. Nintendo dropped its updated Switch and apart from the bigger, better screen and more storage, that's about it. Which annoyed the heck out of the chattering classes who were screaming out for a 4K Switch Pro ninja model. 

I understand why Nintendo wants to maintain 100% compatibility, but surely some sort of power-boost is available to the Nvidia Tegra X1 ARM 4 Cortex of the original? However, as long as good-looking games flow, that doesn't really matter. 

Then again, Nintendo is primarily a software company and is happy selling games to the widest possible audience, not spreading its efforts that cost it in the Wii U/3DS era and Sony suffered from the in PSP/PS3 and Vita/PS4 era. Shifting a few million OLED units will help while plans for a proper hardware upgrade in the future. 


Given the Joy Cons are the same, guess its still not the most comfortable thing to hold, but it looks like a solid visual improvement. And, today's OLED tech should be brighter than the Vita's which means it might be good for outdoor use. Shame it doesn't use the mini-LED tech, but I guess Nintendo is working to a tight budget here. 


Features on the Nintendo Switch OLED as it is officially called include:
  • Larger 7-inch OLED 720p screen 
  • Adjustable full-width kickstand 
  • New dock with wired LAN port 
  • Improved onboard speakers 
  • 64GB of internal memory 
But worth much more than that were all the memes about how the end-of-life Vita managed OLED a decade ago, and still has Bluetooth, Netflix (for people with a US Vita PSN account) and decent battery life (honestly, the Switch is terrible). 




 

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Currently playing on my Vita/PS3/PS4/PS5


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