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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Battle Axe takes a swipe at the Switch

Kickstarted last year, Battle Axe has finally rumbled on to the Switch, bringing the power of a modern Gauntlet game with it, going with glorious pixels instead of streaky polys. An arcade top-down hack and slash created by veteran artist Henk Nieborg, Battle Axe sees your homeland of Mercia held in the tyrannical grip of Etheldred, a sorceress in her impenetrable tower.


Answering the call to take her down, an elf, a wizard and a marauder bring their weapons to bear for some great-looking multiplayer old-school action. With music from Manami Matsumae, Battle Axe looks like a retro delight and is seeing some great reviews. The modern dynamics add some strategy and thought to the brutal combat, while your score is based on your speed through the level. So, do you go for glory, or be a bit more methodical? 

Currently playing on my Vita/PS3/PS4/PS5


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