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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Evercade VS revealed in all its NES glory

Evercade's big event has come and gone (and I was tied up in a job interview, curses!) The result is a shiny new retro set-top box that provides four ports for some serious multiplayer mayhem. We can also use the existing Evercade as an extra controller and the Evercade VS is compatible with all current game carts. (UPDATE: Except Namco Museum 1 and 2 which are now badged as handheld exclusives)


No word if there's extra power for more recent retro systems, but there's a big hint in the "01" purple box on the end there. And, four trigger buttons on the back suggest more PlayStation, N64 and perhaps other system support.

The new console is pretty damn gorgeous, with a NES flap on the front and room for two carts installed. The front row light borrows from the Wii, and output is boosted from the original Evercade's 720p up to 1080p and a smart new interface. 


My wish list for that includes on-screen manuals and control guides for some of the more complex games. My first stray thought, is this the first console ever announced with no "new" games for it? 


Prices are kept on the sane side, starting from £89.99/$99.99/€99.99 (plus the extra controllers, however, there's a fun snippet in the press release, "The Evercade VS will also support numerous third-party USB and wireless controllers, including the Xbox Adaptive controller and 8bitdo wireless controllers.") Here's the video, enjoy. 



Pre-orders open on May 28th, with the console shipping in time for Christmas, currently slated for November 2021. While the original Evercade was delayed, hopefully this will be a smoother launch. 

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Currently playing on my Vita/PS3/PS4/PS5


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