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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Kaleidoscope of the Phantom Prison offers twisted visual novel fun

 In the wind down to Christmas, I missed what I guess is one of the final Japanese Vita releases, Entergram's visual novel Kaleidoscope of the Phantom Prison. A horror, yet cute, visual novel, it sees four highschoolers get kidnapped and made to play a vicious game where they are told either everyone will die, or one girl will die and the others survive. 


There's a five-minute time limit and a hand of Cards of Fate to decide how the story unfolds, two Judgement cards, a Pierrot card, and a Prisoner card. All of which sounds rather 999/Dangan-fun-pa, but guess we'll never get to see it over here on any platform (it is also out on Switch and PS4). 

Currently playing on my Vita/PS3/PS4/PS5


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