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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Kaleidoscope of the Phantom Prison offers twisted visual novel fun

 In the wind down to Christmas, I missed what I guess is one of the final Japanese Vita releases, Entergram's visual novel Kaleidoscope of the Phantom Prison. A horror, yet cute, visual novel, it sees four highschoolers get kidnapped and made to play a vicious game where they are told either everyone will die, or one girl will die and the others survive. 


There's a five-minute time limit and a hand of Cards of Fate to decide how the story unfolds, two Judgement cards, a Pierrot card, and a Prisoner card. All of which sounds rather 999/Dangan-fun-pa, but guess we'll never get to see it over here on any platform (it is also out on Switch and PS4). 

Currently playing on my Vita/PS3/PS4/PS5


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