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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Kaleidoscope of the Phantom Prison offers twisted visual novel fun

 In the wind down to Christmas, I missed what I guess is one of the final Japanese Vita releases, Entergram's visual novel Kaleidoscope of the Phantom Prison. A horror, yet cute, visual novel, it sees four highschoolers get kidnapped and made to play a vicious game where they are told either everyone will die, or one girl will die and the others survive. 


There's a five-minute time limit and a hand of Cards of Fate to decide how the story unfolds, two Judgement cards, a Pierrot card, and a Prisoner card. All of which sounds rather 999/Dangan-fun-pa, but guess we'll never get to see it over here on any platform (it is also out on Switch and PS4). 

Currently playing on my Vita/PS3/PS4/PS5


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