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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

UnMetal busting out on the Vita

Action RPG UnEpic landed on the Vita a few years ago, the tale of a gaming Joe thrust into a fantasy land of platforms and monsters. Developer, Francisco Téllez de Meneses, has been hard at work on UnMetal since, with a global team of collaborators. 

A Vita version is breaking cover, running on his dev kit, promising 60fps slick pixel-era MGS-style action, with a 80s-TV show sensibility to the whole thing. There's a PC demo on Steam, setting the scene: "In 1972 a crack commando squad threw you in prison for a crime you didn't commit. UnMetal is a 2D stealth/action game (with a touch of humor) where the goal is to escape from the enemy military base."

Release date, "soon", but happy to wait for what likes like a really smart idea! 



Currently playing on my Vita/PS3/PS4/PS5


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