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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Nicole - date, study, work, abduct?

Another limited edition physical from Eastasiasoft and part of Ratalaika's expanding visual novel output, Nicole is a dating simulator that revolves around her day-to-day life as a college student on a campus where classes, homework and mysterious abductions add to the usual drama. 

Guide her through the story by taking up part-time jobs to earn money, explore various locations, do recreational and extra-curricular activities, and meet intriguing characters like Darren, Kurt, Jeff and Ted with 10 different endings and the culprit to unmask. 

The game got a EU PSN release on PS4 in the summer,  but there are no plans for a Vita digital release, so get ready to grab one of the 1,200 copies of the physical production run

UPDATE: Game sold out! 

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Currently playing on my Vita/PS3/PS4/PS5


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