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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Horror checkout sim Need A Packet hits the Vita's bagging area

We've had pigeon dating, passport control, limo sims and other freakish releases out of left field hit the Vita before, but this could take the packet of own-brand biscuits, landing like a very unexpected item in the bagging area in a couple of weeks.

Need a Packet? from Marginal Act sees the lead character mixing the dystopian hell of commuting, a constant diet of tabloid news and working as a checkout assistant to send them over the edge into a nightmarish dreamscape of BOGOF deals.

The game was announced a couple of years ago, hit PC last year and is coming the Vita thanks to Sometimes You! If it does well, a follow up game is Bloody Trains, a sitcom train conductor blowing-heads simulator... yeah.

Currently playing on my Vita/PS3/PS4/PS5


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