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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Liberated brings noir shooting to the Switch

Games presented in comic book form have always had that little edge to them and Liberated looks pretty dark. The noir thriller with shooting, driving and adventuring has plenty of graphic novel darkness about.

Liberated comes from Polish studio Atomic Wolf is out on Switch this week with its tale woven between the panels of the comic and the perspective of many characters. Badged as "A story of authoritarianism—how it is born in a democracy and consumes it," I can't think of a better time to play something like this.

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Currently playing on my Vita/PS3/PS4/PS5


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