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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably to hit the 10% (currently 7%-ish) adoption rate among PS5 owners that would make it a bone fide hit gadget.   As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be cool. Assuming the 120HZ streaming is solid, an OLED would be the more welcome addition, especially with the latest generation of technology offering QD-OLED (Quantum Dot-OLED), WOLED (White-OLED) and other buzzy titles for smarter display.  Whatever ...

Colt Canyon shoots up the Switch soon

Imagine the Capcom classic Commando, set in a sepia-toned wild west, and with a more open world. Enter the dusty world of Colt Canyon, from Retrific and Headup, where you must rescue your partner in an atmospheric and punchy roguelike six-shooter game.

 Colt Canyon is a 2D pixel art shooter where you control a cowboy, or one of the many other unlockable characters, whose mission is to save his kidnapped partner from the ruthless bandits. Take your gun and TNT and shoot your way through a hostile canyon full of hidden treasures, weapons, obstacles and all kinds of bloodthirsty scum. Maybe you can save more people than just your partner. But watch out. Once you got your partner your job is not done. You'll also have to get back home... 

Features include a range of innovations beyond the smart look. Colt Canyon is skill-based, not about grinding, with a range of roguelike characters and weapons to play and unlock.

Dynamic and immersive environments and enemies plus AI-controlled companions and local Co-op all help add to the action, while upgrades for you and your companions across the randomized, persistent and open levels should give it plenty of depth (and death) with strategic stealth, and fast-paced action and boss fights.

The game hits the Switch on the 16th June and has me all kinds of intrigued!

Currently playing on my Vita/PS3/PS4/PS5


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