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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Numskull games brings Clive ‘N’ Wrench to the Switch

Building a home on the Switch this winter, Clive ‘N’ Wrench from Rob Wass is another long-incubated solo dev project. A time-bending tale, players travel from the prehistoric ice age in iceceratops, through ancient Egypt in tempus tombs, and through to the Wild West among 11 distinct levels each with its own boss battle.

CBBOverview

The adventure focuses on Clive the rabbit and his monkey pal Wrench, plus a host of friends. Both have a diverse move set, tailored for both experienced players and newcomers alike. The physical version of the game is available in a standard edition, or with 5 badges, take your pick.


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Currently playing on my Vita/PS3/PS4/PS5


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