Featured Post

July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Roguelike Thy Sword trophies pop up

As you may have noticed, getting a litle bit bored of all the simple-as-beans platformers hitting the Vita recently, but Thy Sword looks like it might have a tiny bit of substance to it, certainly from a design perspective.  For a start, there's procedural and roguelike gameplay, aka replay value.

The PC original is a couple of years old from Thomas Finholm, and trophies have just popped up for a Vita version. It has some epic weapons and lots of death, so should offer more of a challenge than the regular supply of cookie-cutter platformers, some PC gameplay below.


Currently playing on my Vita/PS3/PS4/PS5


Any news or interview requests, please contact psp2roundup@gmail.com Please note, As an Amazon Associate, I earn from qualifying purchases.