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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Roguelike Thy Sword trophies pop up

As you may have noticed, getting a litle bit bored of all the simple-as-beans platformers hitting the Vita recently, but Thy Sword looks like it might have a tiny bit of substance to it, certainly from a design perspective.  For a start, there's procedural and roguelike gameplay, aka replay value.

The PC original is a couple of years old from Thomas Finholm, and trophies have just popped up for a Vita version. It has some epic weapons and lots of death, so should offer more of a challenge than the regular supply of cookie-cutter platformers, some PC gameplay below.


Currently playing on my Vita/PS3/PS4/PS5


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