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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Mekorama offers puzzle fun for the Vita

Mekorama is a very well-rated, award-winning, puzzle game from the mobile world, headed to the Vita thanks to Ratalaika Games, if a new trophy listing is anything to go by.

Developed by Swedish coder Martin Magni, a little robot with a giant eyeball has to waddle his way to the goal around isometric towers, getting past a range of challenges. Tilt the perspective and zoom in and out to find a way through across 50 levels, blocked by other robots, lifts and other obstructions.

Also, in the mobile version at least, players can build their own levels in Mekorama and other gamers can scan in a QR code to access them. Could this be an actual use for the Vita camera? Or will they scrap that element? Either way, this has bags of charm and will give the Vita's touchscreen a good workout.

Currently playing on my Vita/PS3/PS4/PS5


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