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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Be Top Dog in Milo's Quest

Out this week on Switch, Milo's Quest from LightUP and Ratalaika is a charming 8-bit style puzzle adventure. The young pup, Milo, is enjoying his time in the park and sees a delicious bone to chew on! This bone is cursed and sets free the Evil King Old Skull. Now it’s up to Milo to go on an adventure to stop the curse!

Choose from three difficulty levels for your adventure! You can even change up the kind of experience you want by focusing only on puzzles or combat. Pick up items and useful tools on your quest to take on ghosts and solve block puzzles to stop the Evil King Old Skull!

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Currently playing on my Vita/PS3/PS4/PS5


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