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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Chill with ambient platformer Himno, soon on Vita

Himno (Spanish for Anthem) is billed as "a peaceful, 2D platformer game with an infinite number of beautiful procedurally generated maps. Take a breath, and relax." Which after the recent rash of hectic pixel jump-die-repeat games will come as a bit of fresh air to harried Vita owners.

UPDATE: Himno hits PSN this week


A trophy listing suggests an imminent release for a game that tipped up on Steam earlier in the year. Developed by David Moralejo Sánchez, it has some stellar ratings and reviews, and looks pretty slick too, with a great ambient atmosphere.

Hope the screen is zoomed in a little for the Vita version rather than dinkifying those already tiny pixel characters, but otherwise I hope to be charmed and impressed by little Himno's adventures.

Currently playing on my Vita/PS3/PS4/PS5


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