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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Legend of the Skyfish hooks the Vita soon

Having moaned a bit recently about all the very-similar puzzlers hitting the Vita, while being aware that we must take what we're offered, Skyfish looks rather different, with great art and a clever game mechanic.

Update: game out on the 27/28th August.

Legend of the Skyfish from Mgaia, ported to the Vita by Ratalaika, is an adventure puzzle game with a fishing twist. Originally a 2017 Steam and mobile game, it comes to console with the fishing rod as Little Red Hook's key tool to solving puzzles and making progress in her journey with the Moonwhale to defeat the monstrous Skyfish.

Porting work is complete according to Ratalaika, so hopefully we'll be enjoying the charm of this hook and line puzzle before summer ends.



Using her fishing pole as a weapon or a grappling hook, puzzles stretch over several islands, she can also upgrade it for new skills,

Legend of the Skyfish looks gorgeous and is made from beautiful hand-painted art, intricate action puzzles and unique enemies over a huge world of 45 handcrafted levels. Features include:

  • Unique fishing/grappling hook mechanics
  • Gorgeous hand-painted environments and creatures
  • Original music score by Sean Beeson
  • 45 handcrafted levels
  • Epic boss fights
  • Many items to find and use
  • Various puzzles to solve
  • Great for all ages!

Comments

Currently playing on my Vita/PS3/PS4/PS5


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