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PSP2, Switch 2 and an Xbox handheld... a brighter portable future?

Attack on Titan 2: Final Battle looms over Switch soon

Keoi continues to try to make the most of the massive anime series with another stab at Attack on Titan. Even if they can't quite bring their marketing to use the full actual name! Vita's "Wings of Freedom" was fun with a great pre-Spider Man swing mechanic, but the Switch sequel should have strong visuals to make it more enjoyable.

New battle systems are a strong feature of A.O.T. 2: Final Battle, out on the 5th July. With the colossal size of enemies dictating more powerful equipment if the Scouts intend to survive. To up the ante, alongside the traditional Slashing Gear, Scouts can now equip the even more deadly Shooting Gear.



Replacing blades for guns allows for long-range attacks along with a variety of different ammo types that offer different types of damage, including: Regular Shot, Scatter Shot, Explosive Shot, Attrition Shot, Numbing Shot and Incendiary Shot Ammo. Re-loading ammo is as easy as replacing gas and blades – though in Final Battle if players release the reload button as the dial hits the ‘yellow’ area, they will achieve a perfect reload and the resource in use will not deplete for a short time. Players can quickly change between the Shooting and Slashing Gear load-outs at supply bases in the field as adapting to the battle situation is key to defeat the Titans.

Currently playing on my Vita/PS4/PS5