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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Halloween Forever is late to the scare party in Europe

While it may be way past the original scary-season U.S. launch, European gamers will get a peek-behind-the-curtains at Halloween Forever on the Vita and PS4 soon. Poppy Works worked on the port of Peter Lazarski's Halloween Forever, a SNES-style platform adventure with a pip-spewing pumpkin-head trying to survive in what looks the unfriendly world of the undead.

If you want to get in the mood, the game's soundtrack is on Spotify.



Ignore the US date on the trailer, and as summer heats up, perhaps we should limit playing this to midnight under the duvet? Poppy Works also has Bones n Bullets lined up for the Vita soon/

Currently playing on my Vita/PS3/PS4/PS5


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